

Unfortunately right now I'm not taking any suggestions for version 5. So I hope to see all of you using the new planner when I release it. I may have done the background work, but thanks to your ideas and loyalty this skill planner has become more than I ever expected. I'd like to thank all of you who have supported this planner and suggested ways of improving it. I have always updated it and will continue to do so. I want you to know that I haven't given up on it nor am I leaving it in the dirt.

So why am I torturing you with this exciting news? I want to make sure you all know that this skill planner is as important to me today as the day I created it. Version 5 is still in the early stages so I can't be 100% certain of how I'll end up doing things (my mind is always changing lol) but it really looks like you won't have to create your builds from scratch, just add new things to it. One more piece of good news, I should be able to convert all of your current builds into the new format so nothing is lost. I was hoping to have this released on February 22nd which is the STO Academy's 3 year anniversary, but that doesn't seem likely.

I'm working as hard and often as I can but I want everything to be perfect. I don't know how much longer this will take to complete.

I know, you're very excited right now so it's time to let you down a bit. So in the future if I want to add, for example, Duty Officers, I can just add another tab. One reason is that I'm introducing tabs for different information (Ship tab, Character tab, Skill Tree tab). I'm hoping that with all the changes I'm making, this skill planner will work faster and be more reliable.ģ) With this major change I'm hopeful that I can easily add more features to it without it being too much work or breaking something else. I know, that's cool :cool:Ģ) Another reason I'm doing it from scratch is because there were some things I wanted to do to this planner to make it better (both in front of and behind the scenes). Click on one of the Fore Weapons slots and choose the damage type, weapon type, mk, and rarity. For example, after choosing your ship you can set up each item for your ship. Wrong! Okay maybe it does, but there is more to it. Wait a second, that sounds like what we have now. As a matter of fact it'll be more than just a skill planner, you'll get to save and share many aspects of your build such as ship equipment and space abilities, character equipment and ground abilities, and the most important part: you're skill tree. Alright so now you're wondering why and I'll explain.ġ) A few people have requested some features which would make this skill planner better. I am completely redoing the skill planner from scratch :P. You're probably thinking "WHAT?!?!" so I'll say it again. I am completely redoing the skill planner from scratch.
#Star trek online skills planner update#
This isn't just a simple update of ships, abilities, skills, etc. I've recently begun work on version 5 of the skill planner. Hey everyone! I have some exciting news to share. The reason I would have to do it this way is because there are just too many items in the game for me to list. The only items I might actually add are specialty items or items that belong to a set such as Maco, Jem'Hadar, etc. The same would go for shields, engines, etc. So for each weapon slot you could just all of them to show which weapons you have. One for damage type (phaser, disruptor, etc.), one for weapon type (cannon, beam, etc.) and one for Mk. If I do add something like that, the equipment wouldn't be the actual equipment in game, instead it would be a simple representation of it.įor example, instead of listing Phaser Dual Heavy Cannons Mk XII (totally just made that up) I would have 3 drop down menus. It would be a lot of work to add that, but it is possible. Someone else requested something similar. I would love to see all my ships stats with gear etc to see how it works out. I'm curious if it is possible to have a ship and player layout added.
